Facebook has continued its trend when it comes to acquiring huge company hits in the IT industry.
It has been announced today that Facebook has purchased the biggest Kickstarter sen
sation in history – the company Oculus VR, who stands behind the famous Oculus Rift product.
By buying this company Facebook has tried to inform us that it would be bringing virtual reality from only gaming to communication, media and education.
The guys who were the idols of the whole IT indie scene and gaming industry, and guys who were on their path to reach the dreams set by many in the 80s just couldn’t resist huge offer of $2 Billion made by Facebook.
Facebook will pay 400 million dollars in cash to Oculus VR while the rest of the sum set at $1.6 billion will be handled through 23 million stocks. Beside these initial sums, there is also a promised bonus of $300 million which will be depending on the company’s future results.
Oculus Rift which is the foundation product of Oculus VR is practically a product born directly on Kickstarter. Oculus Rift has seen the light of day only due to donations from 9522 people who have raised $2 437 429 in an extremely short period which is still holding a record. This information is just one of the reasons why this is considered one of the biggest crossroads in the industry.
“This is most definitely one of the most successful moments for a company that has its roots on Kickstarter. That has proved that Kickstarter is a good platform for new technology and innovation, and Oculus is for sure an innovation” says IT analyst Brian Blau for CNET.
Oculus Rift has been visualized as a gaming device, and Oculus VR has started working with some of the biggest names in the gaming industry in just 18 months (legendary John Carmack has left ID software to work for Oculus), and it seemed like the quality, comfortable and affordable Virtual Reality would indeed become real.
However, Facebook has announced that Rift won’t be only a gaming product anymore, but that the technology behind Oculus Rift will be also used in communication , entertainment, media and education.
“But this is just the start. After games, we’re going to make Oculus a platform for many other experiences. Imagine enjoying a court side seat at a game, studying in a classroom of students and teachers all over the world or consulting with a doctor face-to-face — just by putting on goggles in your home.” – said Zuckerberg
Of course immediately after its release this news has become an instant viral hit on the web, and reactions are of course sided.
Many believe that the Facebook will bring Rift faster to our home, but there are also others who believe that instead of virtual worlds people will be flooded with commercials straight into their eyeballs.
Mark Zucherberg’s buyout announcement: